RMFCD has the same vertical position but should be to the right of the LMFCD. Parks & Trails. I believe I had seen in a video that the res for "cockpit displays" is talking about rear vision mirrors and nothing to do with MFDs. This equates to. If there is an aircraft that has third or more MFCD outputs, just add the following code block after RIGHT_MFCD with the same logic and syntax. Dummies Guide for the MonitorSetup.lua by FrankP (Nice images! https://wiki.hoggitworld.com/index.php?title=Exporting_MFCD_Displays&oldid=13911. Cockpit display resolution, put that up. All trademarks are property of their respective owners in the US and other countries. Thus (X,Y) = (0,0) is located at the top left of your screen, not the bottom left as you might expect. Basically gets you off of Steam VR. Notepad++ can be obtained here. Ryzen 7 5800X3D // Samsung 980 Pro 1TB M.2 // 64 GB RAM // RTX 3090 // Rift S. I still see no difference between 256 and 1024?? Similarly for the Left and Right MFCD (LEFT_MFCD and RIGHT_MFCD) viewports we find that these hold a start x and y point, as well as a width and height settings. I've got a relatively powerful computer w/ nvidia 960. but my cockpit rez is not that good - can't make out some switch labels - but when I watch youtube videos of others i can see labels clearly. All rights reserved. Anyway, that's my contribution to the thread, haha - don't lose hope just yet! As the copying and renaming steps are the same as above. Let's assume we want the MFCDs at the top edge of the custom displays since they're not perfectly square. With 40% I gained a bit but in Multiplayer missions it was still a bit off. In the PC section of the general settings (not the VR section) set the global redering quality to low. #4 Showing 1 - 4 of 4 comments Per page: 15 30 50 These work similar to the examples listed above for the center viewport, except they do not have aspect or default viewpoint directions (as you can only view them headon, per their representation in the cockpit). By far the most robust and future proof method of setting up display export(s) is to edit and use the MonitorSetup.lua file located in your DCS World install path. If you want to improve the apparent resolution then first step is to look into a super sampling mod likeopenvr_fsrbyfholger. If we (again) look at the LMFCD+Camera+RMFCD.lua MonitorSetup we find the following code, which sets up the 3 viewports according to the images shown. Espaol - Latinoamrica (Spanish - Latin America). Honestly looking at your specs you need a better video card to run that G2. Next DCS Hornet - IFEI and UFC to external monitor. I am right now sitting on 30% seems the best balance, I did get as high as 50% but that was mostly single player missions with the FPS down to about 30-35FPS. Hi there. Multifunction Displays (MFD) Two color multi-function displays (MFD), left and right, provide video and text data for the following systems: Systems are controlled through option select buttons (OSBs) around the display screen of each MFD. If that happens navigate to. Generally the cockpit display resolution changes the resolution and readability of you kneepad, the mirror resolution and the live-footage (FLIR-image) on . 512 is perfectly fine but could look relative low-res on mirrors (if you use mirrors at all). JSGME or OvGME ready (the mod has to be reloaded and tested each update).Seems to look great in VR. The left edge of the LMFCD starts with left edge of the display therefore x = 0. Exporting your displays / screens from inside the cockpit is a great way to more easily available information to you: you can forego the need to zoom in and look at the various screens (Multi Function Displays, Radar Warning Receivers) and instead have them on separate monitors always available to you! If you do not actually see tearing, it will not fix anything for you. We want both LMFCD and RMFCD on the left monitor side by side and main view on the right monitor. The most important viewport is our Center, which takes care of our main screen: we also have our left and right MFCD's exported onto the screen. I do hope prices go back to near normal levels and not these inflated pricing we been seeing last few years.. RWR Prime Control Panel/Azimuth Display The ALR-56M threat warning azimuth indicator is the radar warning receiver scope in the Viper. On 3/31/2022 at 9:57 PM, The_Nephilim said: Resolution of Cockpit Displays, does it do anything. I noticed the "every frame" setting eliminates the flicker of the mirrors when running SLI. it effects the cockpit a lot. A monitor setup file holds the position for the various screens you want to export and view from the DCS client: these files use the .lua language which can appear daunting at first, but is in fact rather simple and convenient once you get to know it. Check out the city's outstanding outdoor recreation opportunities, including hiking, fishing, and bicycling. In the graphics options try setting "Res. Performance wise I would always play without mirrors. Valve Corporation. And only use the "every frame" option when you have enough graphics power available. For the purpose of centering the left MFCD horizontally it would have the same distance to the right and left edge of the left display. Side by side same height monitors work just like having one ultrawide display, but mismatched monitors which are common with simpit setups will use the left monitors left edge and top monitors top edge would be the origin for the coordinates. I am running my cockpit displays at 512 and they are very readable in the Apache. This resolution will only affect MFDs (ABRIS, Shkval), what you're looking for is higher resolution cockpit textures. Note that the MFCD's (with height & width of 300 pixels) are overlapping the main screen: they get rendered over top because we specified them last. At any rate, using 1024 every frame can really load your GPU. And as i wrote before there are youtube videos out there with much clearer labels. System: Intel Core i9-9900KF @ 5 Ghz, Z-390 Gaming X, 64Gb DDR4-3200, EVGA GeForce RTX 3090 FTW3, Dedicated SSD, HP Reverb G2, Winwing Orion & F-16EX, DCS Modules: A-10C II, A/V-8B NA, Bf-109 K4, P-51D, P-47D, F/A-18C, F-14 A/B, F-16 CM, F-86F, JF-17, KA-50 Black Shark 2, UH-1H, Mosquito, AH-64D Longbow, Terrains & Tech: Caucasus, Persian Gulf, Normandy, Syria, Nevada, The Channel, Combined Arms, WWII Assets, Supercarrier. 2) The second method is a little less convenient, but this method can also be used to restore back to any monitor setup without having to go through the DCS client. to avoid this, we would manually enter our own calculated resolution 3840x3120, save and reboot. 3. You mean like this one: http://www.digitalcombatsimulator.com/en/files/602834/, MapleFlagMissions - Read Our Blog for Updates. If your system can't handle these higher settings, then time to upgrade PC hardware if you want DCS in VR to look good and run good. This is basically the same price the scalpers where getting for them. it looks like you are playing the old DCS without deferred shading,or broken shader. 256/512/1024 with normal and every frame settings. This becomes particularly helpful if you have selected the wrong monitor setup by accident and subsequently elements (such as the 'OK' button or the dropdown list) are being hidden off screen. Note that only the displays on the right and/or bottom side can be unpopulated at the time of this writing due to how the coordination system works. Every frame forces the MFD to update every frame. i'm running 1920x1200. The right MFCD has similar properties but it's on the third monitor, so we can simply copy left MFCD values and add 2 monitor widths to it. I believe that setting only affects what is being displayed on the..MF.i forget the acronym, but the two video screens inside the cockpit. now I adjusted the Resolution of Cockpit Displays to 1024 and it does not seem any different then the 256, now either it is bevcause it does not do anythnig really noticable or my OverAll G2 Resolution is just too low.. We can simply copy the values and add 960px to the x value. It is very important that you restart DCS, when you switch the cockpit display resolution. Drawing our Monitor layout and marking every key value is extremely helpful for visualization and calculation. Try increasing the texture setting in your graphic options. There is nothing wrong with the readability of the textures in the stock Black Shark 2 pit. Espaol - Latinoamrica (Spanish - Latin America), https://forums.eagle.ru/showthread.php?t=230771, https://www.dropbox.com/s/wa5b1crmwhncd11/dcs.log?dl=0. Open the TripleMonitor.lua file and change the name and description as well. I don't see prices ever coming down either. Save the settings and then restart the game. can you upload your DCS log. anything else i need to do - nvidia settings. For example, i'm playing with the black shark and can hardly read the text on the collective. Zooming in fixes it, but using this mod, displays (HUD and MPCD) look sharper at normal zoom, using a 32" display 16:9, 4K 3840x2160 resolution. DCS World Senior Producer Matt Wagner now has an Oculus Rift S, and he seems highly impressed with its improved resolution over the original. Although the default Notepad shipped with most Windows installations may seem like a fitting program to use, Windows Notepad messes with the order and syntax ('spaces and lines/enters') within a file. 4. We might also prefer both MFCDs being edge to edge to our main view rather than being center of the screen. After installing the appropriate Notepad++ or other editor to edit our .lua files, we can now make a MonitorSetup file that corresponds to our own setup. This means that the file may become corrupted or unreadable in the eyes of the program using the .lua file if edited with the default Windows notepad (or equivalent program primarily designed for text editing). to revert to default settings as explained above. 1. We can change this in 2 ways: 1) The first method is probably the most convenient and easiest to do, as it involves simply selecting the MonitorSetup within the DCS Settings menu. System In the DCS main screen, there are four icons in the upper area for access to the module manager, general settings, offline mode and login/logout. JF-17 displays fonts look blurry at high resolution. it effects the cockpit labels a TON It didn't help #4. Use the same name as the file name to avoid confusion. - Andre's SimShaker Jetpad - Fully adjustable DIY playseat- VA+VAICOM, ~ That nuke might not have been the best of ideas, Sirthe enemy is furious ~ GUMMBAH. This can be a bit confusing at first but it's actually a very simple process. Insnia. Any resolution that exceeds the native resolution of the primary monitor, will result in output spanning multiple monitors. Module handbook or flight manual of that aircraft should provide more information. Try increasing the texture setting in your graphic options. At this point we should have the following code which is complete and functional: We can also just use number values to avoid mistakes and syntax errors. Can you write just some short bulletpoints, how to convert to Open XR, please? I am now trying OpenXR and it seems I can get a higher Overall Rez setting with OpenXR. So please rename it, possibly to 'MyFirstSetup' or some such. Zooming in fixes it, but this solution is not very convenient. Or leave Steam SS to 100% and change your PD higher in the VR tab in DCS. There is an updated version in the user files section on the main website. All trademarks are property of their respective owners in the US and other countries. Same as before, go to DCS options and choose the "2Monitor" mode and the resolution of 4480x1440, save and reboot. Upon selecting the (hopefully) appropriate monitor setup file and clicking 'OK' the selected setup will become active, so be careful not to select the wrong setup file. I had used the other F16 MFD Mod and tried to do something similar with the Apache but came up with nothing.. Now I was wondering is there any way to make the MFD's /MPD's more readable then they currently are or am I just SOL!!! The command 'screen.width' gets the width of our screen, and 'screen.height' gets the total height of our screen: if you play on a resolution of 1920x1080, screen.width would return 1920 and screen.height would return 1080. In this scenario we have three 1920x1080 monitors side by side, the left MFCD would be in the center of the left monitor, Center/main view would be in the middle and the right MFCD would be in the center of the third monitor. Well Since I got the 1070 some months ago I had tweaked DCS and SteamVR to the absolute absolute. Cockpit-graphics bad, but the settings are in medium, I have my settings on medium, but every cockpit graphics is on low. If you switch from 1024 to 512 and don't restart DCS, you will still see the 1024 result. Ultra MFCD is an easily configurable tool for zero configuration MFCD exports to any monitor that your OS sees. DCS Settings 1. I'm in a same boat, but hush, don't spread it! Im always glad to be wrong, but if it changes anything I sure cant tell. Link to mod - https://www.digitalcombatsimulator.com/en/files/3301897/Today I take a look at the F/A-18C Cockpit Displays - Readability at High Resolution mo. 2. You probably already know this, but just in case: Have you been playing with both the SteamVR supersampling setting and the PD setting within DCS? 1991-2022, Eagle Dynamics SA I set it at 30% and been testing a bunch of missions it seems to be holding @45FPS Steady. Here are all the varying items you can viewport by default: please reference the resources links on how to export more items to viewports. coolsculpting chin swelling x idle ant colony mod apk unlimited money and gems Original green colors for all displays. 3. Second scenario - 2 mismatched monitors In that case coordinates would change accordingly. Then we start calculating the positions and the sizes of the different views. 1991-2022, Eagle Dynamics SA and y would simply be 0. Therefore we have a y value of 420. Here we find the most important settings for DCS and its modules in several tabs. If you are calibrating for 30FPS, then "every frame" might be more appropriate. title and also should i have vsync on or off? I can't remember which settings to change, but it should be around aniso filtering. JF-17 Cockpit HUD Displays - Readability at High Resolution JF-17 displays fonts look blurry at high resolution. For example, a more reasonable MonitorSetup.lua with both MFCD's would be the one listed below. The top edge however, starts 60px from the top edge of the display which is already 360px below the origin. I turned them down from 1024 because I was trying to improve frame rates. Hi there. Finally, the 'UIMainView = Viewports.Center' tells the .lua file where to place the Radio / JTAC UI in DCS; if not specified it will be placed all the way to the right (and thus may be obscured). I have an older pc. Same as above - copying file, file rename, updating profile name and descriptions. All rights reserved. I just thought the Cockpit display actually made the MPD/MFD's clearer when I do believe like another pointed out it controls the mirrors.. Main/Center view is the easiest one, it starts from the right top corner of the first monitor into the second monitor, so we can use the expression, The width and height would be screen.width / 3 and screen.height, but we can also simply use, 4. Set texture to high. erjdriver, Before we delve any further into opening and editing .lua files, let us first ensure that we have an appropriate (.lua) editor installed. ASRock Z590 Phantom Gaming 4/AC / Intel i7 10700K @ 4.8Ghz / Noctua DHS-14 / Samsung 980 m.2 500GB / eVGA 1070 GTX FTW/ G. Skill Trident Z CAS 16 - 64GB RAM @3200 / SoundBlaster Z / Reverb G2 / Thrustmaster HOTAS Cougar & MFD's / Buttkicker Gamer. The primary 4K display would be our main view and 2 custom displays for MFCDs, whilst the right display is unused and reserved for flight manual, mission briefing or livestream interactions. there is a specific texture cockpit/gauge setting in graphics. The Gear Wheel leads to the general settings. If your ob version >=2.5.x . What version in specific. As such we instead recommended 'Notepad++' (or any other program primarily designed for code editing, called IDE - Integrated Developer Environment) to use whenever you are editing a file written in programming language(s), as it does not have this flaw of editing the structure of the file. The various numbers listed are the coordinate locations in pixels, with X coordinates being drawn from left to right and Y coordinates from top to bottom. The_Nephilim, This can be both helpful and annoying, so plan ahead how you want to setup your Monitor.lua. It is very important that you restart DCS, when you switch the cockpit display resolution. Lets begin by copying the LMFCD+Camera+RMFCD.lua file and renaming it to TripleMonitor.lua. Variables screen.width and screen.height are width and height of the entire resolution spanning the multiple displays and aren't to be confused with width and height of the single display. It all depends - if you are setting your computer up to run at 60FPS in DCS, it would be unrealistic to have your MFDs give you sensor data at 60FPS. Manipulation of the DED is done with the ICP. 5. This scenario has one 4K(3840x2160) monitor with 2 custom 1024x960 displays attached to the bottom, and a 1080x1920(vertically oriented) display. is the rez of the cockpit display working or not?? I have an HP G2 and I could really tell a difference. Velocity Micro PC | Asus Z97-A | i7-4790K 4.7GHz | Corsair Liquid CPU Cooler | 32GB DDR3-1600MHz Memory | EVGA RTX 2080 Ti XC | 240gb Intel 520 Series MLC SSD | 850 W Corsair PSU | Windows 10 Home | LG 48GQ900-B 4K OLEDMonitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5. Dont forget the values can be entered as mathematical expressions to save you from the calculations. Using this mod, displays (HUD, DDIs and AMPCD) look sharp at normal zoom, using a 32" display 16:9, 4K 3840x2160 resolution. DCS (Digital Combat Simulator) World is a combat . The use of the .width, .height and .aspect commands allows for a nice dynamic scaling, as you do not have to calculate all the various pixel distances (widths and heights). 1. Already tried to re-install the game. We can also use the appropriate mathematical expressions to allocate our 'viewports': in the .lua language you can use the plus +, minus -, divide /, and multiplication * operators. Obviously the first number is the resolution of the MFD (so like your moving map, or the IFR targeting pod). I was just about to buy Black Shark 2, but not too keen on playing with textures I can't read Got a link to that updated version so I can have a look beforehand? Try this. By Previous DCS force update. By default, DCS uses only the primary monitor with native resolution. Now we should save the file, and select this profile in DCS settings and choose resolution of 5760x1080. The normal option (without every frame) means the footage on the FLIR (and mirrors) runs at 30 fps and look sometimes sluggish but is decent. In this setup the monitor is divided into 3 separate (horizontal) areas, which from left to right house the left MFCD, main screen and right MFCD respectively. We can have any number of MonitorSetup.lua files stored in this folder, but we can only run one active MonitorSetup at a time. Now let's save, launch DCS and go to options. A word of warning: if you fail to rename it to something unique (and instead leave it as LMFCD+Camera+RMFCD.lua(1) ) DCS will do weird stuff if you try to select this setup / profile. Otherwise there are some hi-res cockpit mods somewhere you should find them easily, or someone will direct you to them. Well the thing is I just seen some GPU's 3050-3090's in stock and at microcenter thing is they are like twice the price they used to be.. Notice how the origin of the coordinates aren't on either monitor and some unusable and inaccessible window. You can change this to be any entry corresponding to a file within the \DCS\Config\MonitorSetup\ , but if in doubt the default is. MFCDs should be preferably square so we would use the biggest possible size in this scenario which is 1080x1080. Notice after selecting the 4MonitorCustom profile, in resolution selections, there is only 4920x3120 option after the native resolution, which upon selection and reboot of DCS would blackout the right display despite not rendering anything on it. Therefore both MFCDs have sides that are 960 pixels. These MonitorSetup.lua files can be found (by default) in the DCS World Install location: You will notice that there are a number of pre-made Monitor Setups available within this folder: we will go over opening and editing these files in a moment. 2. If you're having framerate issues, make a selection other than 'every frame'. Start DCS and from Options, change resolution to your maximum calculated monitor size: Then change to your monitor setup file to your own setup: Click Ok. Go to fly and test it: DCS, DCS Hornet, Homecockpit. Now try VR. In general, just do whatever gives you the best game experience. The funny thing is most labels are clear - but some are not. Let's go through 3 different scenarios together with increasing complexity to better understand the coordinate system. Push them all one by one to the maximum value to see which setting is your solution. Search for North Bend, WA July 4th fireworks, events, parades, restaurants, things to do and more!And if you love those 'bombs bursting in air' on the Fourth of July, check here for a list of some of the best fireworks displays in the North Bend area for Independence Day 2022.. Find more Washington July 4th fireworks, events, and activities taking place throughout the state. I will just hope I can get a better card sometime down the road.. In a similar fashion we can have multiple instruments / screens from different aircraft overlap one another: as you cannot be in more than 1 aircraft simultaneously only the relevant instruments / screens from that aircraft will be drawn / rendered. June 21, 2015 in DCS World 1.x (read only). After DCS restarts, we would realize both side displays are blacked out, but they will be populated with MFCDs once we are in an aircraft. I guess what ignition22 said they are the resolution of the mirrors, I did hear about that long time ago but maybe that is why I don't see any difference.. Otherwise there are some hi-res cockpit mods somewhere you should find them easily, or someone will direct you to them. Quite a few predictions of prices returning to some sense of normality this year. Cockpit display resolution, put that up. Specifically, you will have to configure the DCS "Resolution" and "Monitors" settings that appear in the System section of the Options UI in DCS. These have huge effect on cockpit readability and overall ingame sharpness (of course at the cost of performance), i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU, HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus withALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! It works with multi-monitor setups, works with touchscreens, visit the page in the link above to see all of it's available features. Our screen.aspect (also a command we can use, just not that useful) would then be 1.777777778, as it is 1920/1080 (= screen.width / screen.height). I had a 1080GTX but it died and I could only afford this 1070GTX.. This can cause DCS to render portions in this inaccessible window and prevent us from accessing options to revert to default settings. I have a 1080 and desperately waiting for the 3080 to come down a bit. In this scenario we have a 1920x1080 monitor on the left and 2560x1440 monitor with their bottom edge aligned rather than top edges. Powered by Invision Community, http://www.digitalcombatsimulator.com/en/files/602834/. The black shark textures are really old. If you're getting framerates above the refresh rate of the monitor, you can turn it on to avoid tearing of the video, as it will set the fps to match the refresh rate of the monitor. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. 1. I think what you're asking is this: What is the difference between, say 1024 every frame and 1024 for cockpit Multi-Function Displays? It even allows for some (limited) interchangeability between different resolutions and screens. Now @30% the MPD looks a little better but not near as good as 50% but I can just use the old trick of Zoom in on the MPD and just be happy I can even fly in VR.. Maybe one day I can look into getting a new GPU.. April 1 in DCS: AH-64D. DCS Modules - A-10C; M-2000C; AV8B; F/A-18C; Ka-50; FC-3; UH-1H; F-5E; Mi-8; F-14; Persian Gulf; NTTR. Each OSB interacts with the text displayed next to it to toggle through functions or select different sub . We can change any DCS settings by going to: We can edit any setting in this file to alter the settings in DCS, but for altering the MonitorSetup file used we will want to change the "multiMonitorSetup" entry (either search this with CTRL+F or look it up under the "graphics" tab). Otherwise, ignore it. To start, lets copy over an existing MonitorSetup file and rename it so that we have something to start with: let us use the LMFCD+Camera+RMFCD.lua file as an example. See if it clears up the cockpit. Open DCS, navigate to the options menu (the little cogwheel at the top) and from the list of available setups select the one you wish to use. now not all bought cards from scalpers but those that did fueled this dilema we are now in.. After DCS restarts, we would realize both side displays are blacked out, but they will be populated with MFCDs once we are in an aircraft. I just don't see them lowering the price when people are willing to pay twice the price. Either move the SS in Steam to 150% or 200% depending on your system. L'important n'est pas de tuer, mais de survivre. Go back and change the global redering quality to ultra, save the settings and restart the game. I am even able to get MSAAx2 in on the deal plus 30% Open XR has been a God send.. thank you to all who made it possible and us Guinea pigs who continue with it.. If you switch from 1024 to 512 and don't restart DCS, you will still see the 1024 result. Just like that, we have mismatched monitors working perfectly. This page was last edited on 29 January 2022, at 02:22. 4 DannyCrane9476 3 yr. ago If we open this setup we can see that the screen is split up into 3 different screens, so-called 'viewports'. V-sync: if you see visible tearing, enable it. Yes, I am using that and is the reason I was able to run 50% rez. Keep in mind that in both cases display output will only cover resolution entered in the settings, so we don't have to use all the monitors if we don't want to. Powered by Invision Community. I play in VR and would not recommend to go below 512 resolution. 3. 4. Valve Corporation. By I have a reverb G2 and a 1070GTX now my problem is and always has been reading the MFD's/MPD's in the different cockpits. The data entry display, or DED, provides a display of communication, navigation aids, and identification, termed CNI, and weapon delivery related information. Making a selection other than 'every frame' updates the MFD every other frame (or something of the likemaybe interlacedI don't really know.) Don't take that as 100% truth unless others also back that up but pretty sure that is right. System The general graphics settings are made here. of cockpit displays" higher. I think I set mine to 1024, or 512 to keep framerates reasonable, but still have a good resolution on the MFD. Recall that only instruments / screens from the current aircraft will be drawn rendered, so you can stack multiple instruments / screens from different aircraft in one location. If the cockpit is blurry, you need to either increase the texture quality setting in DCS or there is an issue with anisotropic filtering/mip mapping, which falls into the resort of your GPU driver. Now we should save the file, and select this profile in DCS settings and choose resolution of 5760x1080. Although we could choose to use the pixel values directly, we can also use some in-built commands (also present in the LMFCD+Camera+RMFCD.lua example) to get these values automatically for us. difference between cockpit display res per frame and non perframe. Feb 3, 2019 @ 4:20am . Generally the cockpit display resolution changes the resolution and readability of you kneepad, the mirror resolution and the live-footage (FLIR-image) on the MFDs. in dcs settings, have everything on HIGH. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Side by side comparison of the minimum and maximum settings for cockpit display resolution in DCS World. ), Adding custom resolution templates to DCS. but mushing onwards, I increased the rez of the g2 too 50% which helped but I still see no difference between 256 and 1024?? Monitor Setup File Name The name of the combined monitor setup file is normally Helios.lua because it is the monitor setup for all the profiles in Documents\Helios\Profiles. then try delete/reset all DCS config by deleting X:/users/saved games/DCS ( or if dcsopenbeta, dcsopenalpha folder exists as well). So let's copy LMFCD+Camera+RMFCD.lua again and name our file 2Monitor.lua and update the name and description. The main view is on the second monitor, x value is predictably 1920. y value is 0 as it has no gap on the top.